Some games shine by their clever mechanics, others because of their unique aesthetics, and, by rare chance, a title comes along that strikes a great balance between both. Plain Sight borrows its main mechanics from one of the greatest games of this generation, Mario Galaxy, and its graphics have a strong Art Deco and steampunk flavor that gives it a great sense of identity and conveys subtle humor.
But can a game stand on its own when it borrows from everyone else? Obviously, the question is larger than Plain Sight, but in this case, I would say that yes, absolutely, it can. Plain Sight manages to take the gravity mechanic Mario Galaxy first explored and combine it with competitive fighting. It’s a very clever idea. Imagine the space-bending fun of jumping from planet to planet in Mario Galaxy applied to a deathmatch game opposing cute and funny steampunk robot wielding huge blades who jump around in order to destroy the clicking daylight out of each other.
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