Saturday, 25 September 2010

Kingdom Hearts: Birth By Sleep review

by Mike Splechta, September 24, 2010

Clamoring for Kingdom Hearts 3? Well you’ll have to hold onto your britches for just a little longer as Square Enix teases its fans with Kingdom Hearts: Birth By Sleep for the PSP, a prequel that follows the latest trend and keeps the series appearing on the handhelds. You can rest easy however, as the latest small screen entry is much better than its predecessors.

The story takes place 10 years before the events of the original Kingdom Hearts. Focusing on three playable protagonists—Terra, Ventus and Aqua—Kingdom Hearts: Birth By Sleep presents a storyline for each one of them. Terra and Aqua are both candidates to become Keyblade Masters, yet only Aqua succeeds due to Terra’s prevalent darkness in his heart. Creatures called the Unversed appear and Terra decides to run off due to the circumstances to find Master Xehanort. In return, Ventus chases after him and Aqua is sent to protect Ventus—thus we are provided a story through each character’s perspective, giving insight on their emotions and motivations.

Like in previous iterations, you will guide the three characters through various Disney worlds, many that make an appearance for the first time like Dwarf Woodlands from Snow White, Neverland from Peter Pan, and Mysterious Tower from Fantasia. Other non-Disney worlds make their debut such as Radiant Gardens and Land of Departure.

Upon first glance, Birth By Sleep looks like the first two games, scaled down to a small screen. While it’s true that you’re essentially playing a portable PS2 game, numerous gameplay changes have been made to ensure that the experience is fresh.



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