Monday 18 October 2010

Medal of Honor review

by Brian Rowe, October 12, 2010

Medal of Honor deserves respect. It single-handedly launched the WWII-shooter craze 11 years ago, hooked PC gamers with Allied Assault, invigorated console shooters with Frontline, and then, tumbled into irrelevance. Trading Nazis for the Taliban, and trenches for modern battlegrounds is more than an attempt at a sequel—it is a complete reboot of the series, and a chance for redemption. But, effort alone does not warrant praise in our hobby.

The single-player campaign begins with a nondescript mission in Afghanistan, sans a purpose or background story. What follows is a calamitous chain, or rather, circle of events, in which the SEALs are aided by the Rangers, the Rangers are saved by gunships, and the gunships are then helped by the SEALs. Danger Close wanted to avoid political storylines in order to focus on the heroics and sacrifices of the servicemen depicted. It’s a noble cause, but ultimately pointless if the depictions are hollow shells.



View the Original article

No comments:

Post a Comment